Minimum System Requirements:
- 640x480, 32-bit-color display
- Keyboard and mouse
- Windows operating system [XP, Vista, 7]
- Qt dependency files
- Free hard drive space
- %install location%
Required files [for Windows]:
All minimum required dependencies as a single compressed ZIP file. After downloading, unzip into main folder. Contains 4 files: QtGui4.dll, QtCore4.dll, mingwm10.dll, libgcc_s_dw2-1.dll
Recommended files [for Windows]:
If you want support for image formats other than .bmp and .png, then you'll need to download this. After downloading, unzip the file to get a folder named "imageformats" containing the necessary files. Contains 28 files. Put the folder into the main SDXM folder.
If you want video/audio support for formats other than .wav and .avi, then you'll need to download this. After downloading, unzip the file to get a folder named "phonon_backend" containing the necessary files and phonon4.dll. Zip contains 5 files. Put the folder and dll into the main SDXM folder.
Demo/test application - to make sure it can run on your system. Required dependencies: download Qt48core.zip and phonon_backend.zip, then unzip those into the same folder as BasicMachine.exe. Any issues or comments, feel free to contact me via e-mail at firstname.lastname@example.org or post in the forum.
SDXG 2D Game Editor is still in development. To download, please stay tuned!